Outfit7 News
All the latest information about Outfit7 and our games, shows, company initiatives, and products.Blog: Behind the Fun
Repositioning our brand to stay true to who we are – while making space for who we want to become
by Milica Bercek, Senior Marketing Strategist, and Jaka Neon, Art Director
How we use video content to expand the story of our games
by Alexander Curilov, Senior Media Content Strategist, and Kevin Pedersen, Senior Media Content Expert
Making My Talking Tom Friends part 3: How we put together our biggest game launch yet
by Monika Šimec in cooperation with the rest of our distribution team
How we Supercharged our Internal QA
By Mateja Dukarič, Quality Engineer and Testing Ambassador
Pulling off our most ambitious game yet
By Tomaž Skubic, Rok Kompan, Aleksander Gregorka, Mihec Pezdirc and Aleksander Kašnik Janet
How to land a job in gaming? Practical tips from Outfit7’s recruiters
by Michala Elizabeth O’Reilly
Spicing up My Talking Tom 2: It’s the Little Design Touches That Make All the Difference
By Barbara Erman & Maxime Rioux
Making Games Play Themselves: How Our In-House Solution Automates Game Quality
by Nikola Balaban
Repositioning our brand to stay true to who we are – while making space for who we want to become
by Milica Bercek, Senior Marketing Strategist, and Jaka Neon, Art Director
How we use video content to expand the story of our games
by Alexander Curilov, Senior Media Content Strategist, and Kevin Pedersen, Senior Media Content Expert
Making My Talking Tom Friends part 3: How we put together our biggest game launch yet
by Monika Šimec in cooperation with the rest of our distribution team
How we Supercharged our Internal QA
By Mateja Dukarič, Quality Engineer and Testing Ambassador
Pulling off our most ambitious game yet
By Tomaž Skubic, Rok Kompan, Aleksander Gregorka, Mihec Pezdirc and Aleksander Kašnik Janet
How to land a job in gaming? Practical tips from Outfit7’s recruiters
by Michala Elizabeth O’Reilly
Spicing up My Talking Tom 2: It’s the Little Design Touches That Make All the Difference
By Barbara Erman & Maxime Rioux
Making Games Play Themselves: How Our In-House Solution Automates Game Quality
by Nikola Balaban
Repositioning our brand to stay true to who we are – while making space for who we want to become
by Milica Bercek, Senior Marketing Strategist, and Jaka Neon, Art Director
How we use video content to expand the story of our games
by Alexander Curilov, Senior Media Content Strategist, and Kevin Pedersen, Senior Media Content Expert
Making My Talking Tom Friends part 3: How we put together our biggest game launch yet
by Monika Šimec in cooperation with the rest of our distribution team
How we Supercharged our Internal QA
By Mateja Dukarič, Quality Engineer and Testing Ambassador
Pulling off our most ambitious game yet
By Tomaž Skubic, Rok Kompan, Aleksander Gregorka, Mihec Pezdirc and Aleksander Kašnik Janet
How to land a job in gaming? Practical tips from Outfit7’s recruiters
by Michala Elizabeth O’Reilly
Spicing up My Talking Tom 2: It’s the Little Design Touches That Make All the Difference
By Barbara Erman & Maxime Rioux
Making Games Play Themselves: How Our In-House Solution Automates Game Quality
by Nikola Balaban